Direct Vectorial Edition

This type of edition allows the user to draw new polygons using the edition tools. Attributes must be manually informed at the moment of creation of each polygon. The edition is made directly on the layer represented by the layer which was active when opening the edition mode. Every edition made will be immediately stored in such layer.

Initially, every vectorial layer in the database is enabled for a direct edition. However, as projects are configured, some of them are locked. Besides that, the Administrator User can lock any layer at any time, depending on the need.

To work using direct edition, the user must have a layer that will be edited.

Select that layer and click on the icon in the visualization toolbar to open the edition mode. Use the edition tools presented on edition tools. to perform the editions.


After creating new polygons, right-click on the drawing area to close the polygon and to manually inform the attributes on the following interface.

After that, click on the desired polygon using one of the selection tools. The interface will be displayed.


This interface identifies the layer being edited and shows the columns of its attributes table. Click on the field in which the attribute will be inserted and type it in. This must be done for every polygon created unless the values are the same for all of them. In such case, mark the check box Don´t Ask For Attribute Again. Use the Same. The same value will be attributed to every polygon created from that moment on.

The direct vectorial edition is useful only for small activities.

This type of edition does not have any kind of spatial limit to work in. Also, there are no spatial operations available to avoid overlapping polygons or to restrict their creation.

Note: When working with Direct Edition, both classification and clear classification tools are ineffective. These tools are the ones that trigger the classification process for the selected polygons, submitting each one to the spatial operations defined by the rules for the active project, in case there is one. That means that if you use direct edition without having an active project and attempt to use one of these tools, the polygons created will be correctly stored on the direct edition layer but also you will be asked to Start a process first!, which is required to perform editions through a project. However, if there is an active project, then using these tools will trigger the classification process, storing the polygon made on the direct edition layer, as desired, and the result of the classification process in the output layer defined for the active project.